Tokuno Islands
Tokuno Islands
The Tokuno Islands are a Trammel-ruleset facet introduced with the Samurai Empire expansion — three named islands and a constellation of smaller landmasses, drawn in classical East Asian style and steeped in the iconography of feudal Japan, China, and the surrounding mythologies. The lore frame holds that Tokuno is the same archipelago known in the single-player Ultima games as the Land of the Feudal Lords, returned to the world map for the first time since the fall of Mondain the Wizard. The islands are governed by a hereditary monarch — alternately styled Emperor or Empress — and remain culturally and politically distinct from mainland Britannia.
The three named islands are Isamu-Jima, Makoto-Jima, and Homare-Jima, each accessible through its own dedicated moongate. Smaller unnamed islets and atolls dot the seas around them.
Facet rules
Tokuno follows the standard Trammel ruleset: no non-consensual PvP, full sanctuary in the open world. Recall, Sacred Journey, and Gate Travel are unrestricted across the surface — players can teleport freely from any rune to any rune in Tokuno. The exception is dungeons: travel-spell entry into Tokuno's dungeons is blocked, the same as everywhere else in Trammel ruleset.
Player housing is permitted but rationed. The available plots are highly prized, and on every shard their resale prices run several times what an equivalent plot would fetch on Trammel mainland.
Geography
The three main islands form a rough triangle, with Makoto-Jima largest and southernmost, Isamu-Jima to the east, and Homare-Jima to the north-west. The smaller landmasses include Ningyo Atoll off Makoto's southern shore, Amemasu Rift to the far north-east, and Revenant Jima north of Homare.
Isamu-Jima
The eastern island. Its terrain runs from the Yamandon Point peninsula in the north through Mount Sho in the interior, with the Tsuki Garden point of interest set into the highlands. The Hotaka Plains flatlands stretch southward, with Mount Hakonu marking the southern coast. The Ferret Racetrack — Tokuno's only sporting venue — lies along the central coast, and the Lightest Dark point of interest sits near the western shore. Storm Point caps the southern tip. The Shrine of Isamu anchors the central highlands. The Isamu-Jima Moongate sits on the southern coast.
The Hiryu Forest is the interior woodland where Lesser Hiryu mounts spawn for taming.
Makoto-Jima
The southern and largest island. Zento — Tokuno's only city — sits on the western coast, anchored by the Makoto-Jima Moongate. The interior carries The Waste, a desolate expanse on the western reaches; Phoenix Mountains along the eastern spine; and the Crane Marsh wetland to the south. The Citadel, Tokuno's flagship dungeon, occupies the north-eastern corner of the island. The Shrine of Makoto sits near Zento.
Homare-Jima
The northern island. Yomotsu Mountains dominate the western reaches, with the Yomotsu Mines dungeon driven into their roots — Yomotsu's primary mob is the named champion Serado The Awakened (the Sleeping Dragon Champion Spawn). Defiance Point caps the southern coast. Homare's Eye lake sits in the central highlands, surrounded by the Field of Echoes and the Bushido Dojo training ground. The Zen Maze point of interest threads through the central island. The Kitsune Woods are the woodland from which the Bake-Kitsune mobs (and the Ninjitsu Animal Form unlock at 85 skill) descend. The Sho Toh highland and Beetlescape terrain mark the north-east. Lightning Watch sits on the southern coast near the moongate. The Shrine of Homare anchors the eastern interior.
Smaller islands and unnamed waters
Two named atoll regions extend the facet's geography:
- Ningyo Atoll — south of Makoto-Jima, named after the legendary Ningyo (mermaid spirits).
- Amemasu Rift — far north-east, isolated reef belt.
- Revenant Jima — small island north of Homare-Jima, source of named undead encounters.
- Lotus Lakes and Lake Kappa — Isamu-Jima's interior bodies of water.
A persistent fan-lore note holds that the Makoto-Jima and Isamu-Jima maps are the actual real-world map of mainland China, broken in two; Taiwan was not included in the design. Real-world Japan also has an island named Tokunoshima ("Tokuno Island").
Cities
There is one city — Zento, on the west coast of Makoto-Jima. Zento provides every standard urban service plus several Tokuno-specific NPCs:
- Tokuno scribe NPCs sell the Book of Bushido and Book of Ninjitsu required to use those disciplines.
- Treasures of Tokuno turn-in NPCs accept Tokuno minor-artifact drops in exchange for choices from the seasonal artifact catalog (active during Treasures events).
- Samurai trainer NPCs raise Bushido up to 30; Ninja Dojo trainers in New Haven cover Ninjitsu's introductory skill.
Dungeons
The facet hosts three dungeons, each themed against the islands' mythological inflections:
| Dungeon | Island | Notable encounters |
|---|---|---|
| Yomotsu Mines | Homare-Jima | Yomotsu Warriors, Yomotsu Priests, Yomotsu Elders. Home of the Sleeping Dragon Champion Spawn and its champion Serado The Awakened. |
| Fan Dancers Dojo | Homare-Jima (north) | Fan Dancers, Death Daiyokai, themed elemental encounters. |
| The Citadel | Makoto-Jima (north-east) | The Peerless boss Travesty — a shape-shifting mimic that adopts the appearance of any player in the engagement. |
Travesty's shape-mimic mechanic is unique among the Peerless bosses — it copies the build of a random player in range and uses their abilities against the party. Engagement parties typically restrict the build diversity in the encounter group to make Travesty's mimic predictable.
Treasures of Tokuno
Three separate "Treasures of Tokuno" events ran on the live shards over the years, each releasing a fresh wave of minor artifact drops from Tokuno mobs in exchange for turn-in tickets at Zento. The events were time-limited; the artifacts they distributed remain in circulation. The Tokuno Minor Artifact category covers all three waves' drops, and many remain among the most desired Samurai Empire-era equipment pieces — the Faerie Fire Brush, Mempo of Fortune, Charger of the Fallen, and others.
Notable champion spawns
Tokuno hosts one Champion Spawn within its facet rules — Sleeping Dragon in the Yomotsu Mines, with Serado The Awakened as its champion. The spawn drops the standard Champion Power Scroll table (105 / 110 / 115 / 120 across all skills) plus the Slasher of Veils Cloak-tier replicas reserved for Sleeping Dragon completion.
Travel
Three moongates serve the facet, one per main island:
| Moongate | Island | Surface coordinates |
|---|---|---|
| Homare-Jima Moongate | Homare-Jima | Southern coast, near Lightning Watch |
| Makoto-Jima Moongate | Makoto-Jima | Western coast, alongside Zento |
| Isamu-Jima Moongate | Isamu-Jima | Southern coast, north of Storm Point |
The standard Tokuno arrival from mainland Britannia uses the moongate dialog "Go to: Tokuno", which routes the caster to the Makoto-Jima moongate by default. Inter-island travel between the three is fastest via Recall or Gate Travel; the moongate ferry is the alternate route.
Themes and aesthetic
The facet's visual identity is unmistakable: tile-roofed pagoda architecture, cherry-blossom and bamboo flora, distinct furniture styles (kotatsu, tatami, bonsai), a music score in Japanese pentatonic mode, and named monsters drawn from the mythology cycle of Japan, China, and Korea. The Tokuno mob roster includes the Bake-Kitsune, Hiryu, Yomotsu lineage, Death Daiyokai, Fan Dancer, Lady-of-the-Snows, and a long list of others that have no direct counterpart anywhere else in the game.
Strategy notes
- Mark a rune to Zento as your facet anchor. Every other Tokuno destination is one Recall or Sacred Journey hop from Zento; without that pin, every visit starts with a moongate detour.
- Bushido and Ninjitsu spellbooks must be bought here. Both books are sold by Tokuno scribes only; Samurai and Ninja templates without a Zento visit cannot use any of their abilities.
- The Lesser Hiryu mount is in Hiryu Forest, on Isamu-Jima. Bushido at 90 lets a Samurai control one without Animal Taming; otherwise a tame is required.
- Travesty needs a coordinated party. Solo runs against The Citadel's Peerless are not viable — the mimic mechanic requires multi-build groups to dilute its damage.
- Treasures of Tokuno events are seasonal. Active turn-in periods run for weeks at a time; the rest of the year, the NPCs accept no drops. Watch event announcements for the active window.
See also
Samurai Empire, Bushido, Ninjitsu, Lesser Hiryu, Animal Form, Zento, The Citadel, Travesty, Yomotsu Mines, Fan Dancers Dojo, Sleeping Dragon Champion Spawn, Treasures of Tokuno, Facets, Trammel, Moongate.