🧙‍♂️ Brought to you by Peptides.gg — Use code UO20 for 20% off — GLP-1's, 90+ Peptides and more!
From the Codex of Ultimate Wisdom

Fencing

A folio of the realm

Fencing

Fencing is the speed-and-precision weapon class. Where Swordsmanship swings the broadest blades and Mace Fighting brings the heaviest mass, Fencing brings the fastest single-handed weapons in the game and the only set of armor-ignoring blades that pair cleanly with the Poisoning skill. The skill governs hit chance with the kryss, dagger, leafblade, war fork, lance, and the gargoyle pikes that share the class.

Mechanics

Fencing is a combat-defense skill — it both attacks and rolls against incoming melee/archery to compute defense. Like every other weapon skill it is paired in combat with Tactics and Anatomy for damage scaling and gates the special-move thresholds (70 for primary, 90 for secondary, plus 30/60 Tactics).

The class's defining trait is swing speed. Most fencing weapons swing at 2–2.25 seconds base, and the dagger / kryss / assassin spike trio cap at 2 seconds — the lowest base swing in the game. With the standard 60 SSI item cap and 180+ Stamina, a 2-second-base fencing weapon hits the 1.25s engine floor faster than any other warrior class, making Fencing the natural pick for sustained Damage-per-Second builds and any template that needs to land specials on a tight cooldown rotation.

Poisoning synergy

Fencing is the poisoning-class weapon line. Most fencing weapons accept applied poison without the Tinker workaround required for the rest of Swordsmanship, and three of them — Kryss, Leafblade, Spear — carry the Armor Ignore secondary special. Combined with Infectious Strike (the second Kryss special) the class produces the classic poison assassin: an Armor Ignore opener landing through any defensive resist, followed by an Infectious Strike that bypasses Cure Potion timing.

The Lance is the outlier — its specials are Dismount + Concussion Blow, designed for mounted PvP, not poison delivery.

One-handed weapons

Weapon Base damage Speed Primary Secondary
Assassin Spike 10 – 12 2s Infectious Strike Shadowstrike
Dagger 10 – 12 2s Shadowstrike Infectious Strike
Kryss 10 – 12 2s Armor Ignore Infectious Strike
Lance 18 – 22 4.25s Dismount Concussion Blow
Leafblade 11 – 15 2.75s Feint Armor Ignore
Spiked Whip 13 – 17 3.25s Armor Pierce Whirlwind Attack
War Fork 10 – 14 2.5s Bleed Attack Disarm

Two-handed weapons

Weapon Base damage Speed Primary Secondary
Double Bladed Staff 12 – 13 2.25s Double Strike Infectious Strike
Elven Spellblade 12 – 15 2.5s Psychic Attack Bleed Attack
Kama 9 – 11 2s Whirlwind Attack Defense Mastery
Lajatang 16 – 18 3.5s Defense Mastery Frenzied Whirlwind
Pike 14 – 16 3s Paralyzing Blow Infectious Strike
Pitchfork 13 – 14 2.5s Bleed Attack Dismount
Sai 9 – 11 2s Dual Wield Armor Pierce
Short Spear 10 – 13 2s Shadowstrike Mortal Strike
Spear 13 – 15 2.75s Armor Ignore Paralyzing Blow
Tekagi 10 – 12 2s Dual Wield Talon Strike
War Cleaver 10 – 12 2s Disarm Bladeweave

Skill Mastery — The Needle

Reaching 90 real Fencing and reading any-tier Mastery Primer activates the Pierce / Thrust mastery line.

Tier Type Effect
Passive Warrior's Gifts Stat band buffs on activation; tier 1 → +5 STR/DEX, tier 3 → +15 STR/DEX.
Active Pierce Direct-damage debuff: each successful hit during the window applies a stacking armor-piercing aura that bypasses physical resist on the next swing.
Active Thrust Single high-damage strike with extended range — the closest fencing has to a finisher special. Uses extra mana but dwarfs a normal weapon hit.

Title: The Needle. Pierce is the boss-burst mastery; Thrust is the PvP opener.

Crafting

All fencing weapons except the Pitchfork are produced by Blacksmithy. The Pitchfork was originally non-craftable but was added to the Tinkering Tools menu post-publish; it is the only fencing weapon a tinker can produce. Lances are blacksmith-only and are the only fencing weapon dropped by certain dragoon NPCs as a quest reward in addition to the crafting path.

The Kryss and Leafblade are the canonical poison-assassin runic-tool targets — their 2-second swing combined with Armor Ignore primary and Infectious Strike secondary make a Verite/Valorite/Heartwood runic Kryss the highest-output PvP weapon a fencer can carry without an Imbued or Reforged blade.

Training

Skill range Method
0 – 30 Buy from Warrior Guildmaster NPCs.
30 – 50 Pair a Kryss or Dagger with sheep, hinds, or low-tier dungeon spawn — the 2-second swing rate generates the most gain ticks per minute of any weapon class.
50 – 90 Sustained dungeon combat with a Kryss or War Fork. Hire a 6-8 gp Jhelom Pit NPC if a player partner is unavailable.
90 – 120 Power Scrolls from Champion Spawns. Pair with a Pike for the Paralyzing Blow / Infectious Strike rotation.

Because of the fast swing rate, Fencing trains noticeably faster from 50 to GM than the slower weapon classes. A focused player can move from 50 to 100 in a single dungeon evening.

Build context

Strategy notes

See also

Tactics, Anatomy, Poisoning, Special Moves, Power Scrolls, Swordsmanship, Mace Fighting, Archery, Throwing, Wrestling, Parrying, Kryss, Leafblade, Spear, Pike, Lance, Lajatang, Infectious Strike, Armor Ignore, Paralyzing Blow, Wraith Form, Mage Weapon, Bushido.

← Return to the Codex
Folio inscribed by the Scribe  ·  merge  ·  2026-05-14
Folios in the Codex incorporate material adapted from community-maintained Ultima Online wikis, used under the Creative Commons Attribution-ShareAlike 3.0 License. Synthesised, restructured, and rebranded by the Scribe.