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From the Codex of Ultimate Wisdom

Wind

A folio of the realm

Wind

Wind is the City of Magic — a hidden mage-city accessible only through a teleporter in the mountains north of Britain, gated by a 70 Magery skill requirement. As much dungeon as city, Wind's outer caves are inhabited by Greater Dragons, Drakes, Liches, and Daemons while its central districts house mages, alchemists, and the Oracle that rules it. The city's surface is Trammel and Felucca (both versions are reached through the same teleporter), but Wind's geography corresponds to a mountain enclave rather than a true open city — it is functionally a multi-level dungeon-town hybrid.

Location and entrance

  • Surface coordinates: 64° 30' N, 2° 40' E.
  • Entrance: a teleporter hidden in the mountains north of Britain.
  • Skill gate: characters and unridden pets need over 70 Magery to be allowed through.

Pet-teleport mechanic

Simply running over the teleporter does not bring minions with you — they must themselves step on the plate. Standard procedure:

  1. Tell pets to stay at one location.
  2. Walk to the opposite side of the teleporter.
  3. Order pets to follow you — they walk through the teleporter on the way to you.
  4. Pets are transported before your character.

Outer caves — the dungeon part

The first area after the teleporter is a warren of caves with serious dungeon-tier spawn:

  • Greater Dragons — endgame-tier
  • Drakesfire-resistant melee/casters
  • LichesNecromancy spellcasters, drop reagents
  • DaemonsDemon-Slayer-friendly
  • Various othersBone Knights, Rotting Corpses, etc. (Necromancy theme bleeds in)

This area should be respected — don't wander into Wind expecting a city of vendors. Recall scrolls/runes are essential for safe egress.

Central districts — the city part

The more civilised area is in the center of the zone, hosting Wind's mage-themed civic life:

Theme City of Magic
Associated Virtue None
Common Professions Wizards, Mages, Oracles
Coordinates 64° 30' N, 2° 40' E (surface entrance)
Government (Trammel) Ruled by the Oracle
Government (Felucca) Ruled by the Oracle

Landmarks

  • Wind Bank — central banking
  • Wind Park141° 09' N, 86° 43' W

Shops — Alchemists & Mages

Shop Coordinates
The Alchemist of Wind 134° 23' N, 79° 07' W
Magical Supplies 131° 50' N, 86° 39' W
Wind Alchemy 135° 47' N, 90° 13' W

Shops — Bakers & Butchers

Shop Coordinates
Mage's Appetite 137° 06' N, 76° 04' W

Shops — Healers

Shop Coordinates
Wind Healer 131° 02' N, 82° 22' W

Shops — Inns & Taverns

Shop Coordinates
Seeker's Inn 139° 28' N, 89° 21' W
Wind Tavern 126° 33' N, 85° 17' W
Windy Inn 138° 57' N, 79° 24' W

Shops — Provisioners

Shop Coordinates
Mage's Things 133° 40' N, 90° 38' W

Shops — Tailors & Tanners

Shop Coordinates
Windy Clothes 134° 23' N, 87° 48' W

Shops — Weapons & Armor

Shop Coordinates
The Hammer and Anvil 6° 51' N, 7° 22' E
Heavy Metal Armorer 2° 38' S, 8° 38' E
The Lord's Arms 3° 30' N, 3° 18' E
Strength and Steel 3° 20' N, 11° 36' E

Other notable locations

Location Coordinates
The Learned Mage 129° 06' N, 84° 16' W
Seat of Knowledge 126° 28' N, 83° 02' W
Teleporter to the surface 129° 22' N, 88° 53' W
Teleporter into Wind Park 136° 29' N, 87° 31' W

The Oracle

Wind is ruled by the Oracle in both Trammel and Felucca — a unique dual-facet sovereignty. The Oracle is a mystical figure rather than a political one; her domain is knowledge and prophecy, not governance in the conventional sense.

The Council of Mages Faction draws much of its philosophical foundation from Wind's mage tradition — though Wind itself is officially neutral and the Faction's stronghold is Magincia's Parliament Building.

Wind in the broader cosmology

Wind's 70 Magery requirement filters the mage caste from general adventurers. The city stands as one of three "schooled" mage centers in UO, alongside Moonglow (the Lycaeum) and Heartwood (the Elven School). Each represents a different magical tradition:

See also

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Folio inscribed by the Scribe  ·  merge  ·  2026-05-14
Folios in the Codex incorporate material adapted from community-maintained Ultima Online wikis, used under the Creative Commons Attribution-ShareAlike 3.0 License. Synthesised, restructured, and rebranded by the Scribe.